Organizations need guideposts. They need an outline; employees need to know each day when they wake up why they’re going to work. This outline should be short and sweet, and all encompassing: Why do you exist? What motivates you? I call this a mantra — a three or four-word description of why you exist.Guy Kawasaki
Upon reaching the vicinity of The Medical City, I found out that the small zippered compartment of my backpack was open. Probably because I walked and crossed Ortigas Ave. using the footbridge.
The footbridge is notorious for pickpockets—hooligans who would position themselves behind unknowing pedestrians wearing backpacks. In a flick of a finger with the featherlike touch, they could unzip bags and take wallets or mobile phones. Or your lunch if it looks very scrumptious.
A target area in a website or app is an area that enables a user to interact with the interface through touch or a pointing device such as a mouse.
Examples are links, buttons, form elements, etc.
According to Fitts’s law, “the time required to rapidly move to a target area is a function of the ratio between the distance to the target and the width of the target”.
For a target area to be easily tapped or clicked by the user, its area must be adequate enough to be interacted upon.
Visually, it may appear small (such as an icon), however, it could still have an adequate target area.
These are the settings I use (as of December 2019) when making a photo slideshow video—the pictures and music pretty much carry the feel-goodness of the whole presentation.
I like the Ken Burns effect of alternate zooming in and out of picture from one to the next. Give each picture some 4 seconds and when a 2-second transition is added, it will be less at around 2 seconds—just enough to let the audience fixate on a single picture.
Here is the latest video that I made for Jaycelle.
…ladies and gentlemen, the squircle! It’s just now that I’ve learned what it’s called. We’ve all seen this shape in apps and it’s not your regular rounded square because there’s a mathematical equation to make it.