
👋 Oi, mga repapips, Brian Dys here! I love music, photography, and creative stuff like UX design and art. This is a place where I collect my thoughts and works. Apart all these, I’m Jaycelle’s better half and Bryce’s dad. 🥰
Fast gets all our attention, slow has all the power.
Stewart Brand
We love that you’re so grounded in science and data. But there’s more to making meaning than facts.
Lois Kelly
This week, the UX design team is having our regular bilas (bilateral meetings) which, undoubtedly, is one of the most important part of Avaloq’s culture. Bilas serve a wide range of benefits from an unstructured kwentuhan to an avenue for the team to express what’s working and what could be better in terms of our daily work experience. This activity strengthens the bond among designers and empowers us in paving our career paths in the organization.
It is feedback that we get the most out of during bilas. Knowing that everything is going well with a person is a welcome relief, especially during this pandemic. On the other hand, feedback on how we are with our projects and collaborations is essential to the quality of our work and its outcome.
Here’s a simple guide for a constructive 1:1 discussion of feedback inspired by Scrum’s Sprint Retrospective.
Needless to say, any kind of feedback is better than no feedback at all. The source of the feedback is as important as the quality of the feedback itself.
Starting from one’s self, a self-assessment could be done then work outwards — from your own team towards cross-functional teams. The important thing to remember is relevance — the feedback must be coming from a collaborator or a person who has worked (or currently working) with you in a project.
Happy to be working with self-starters and a proactive UX design team. We catch and remedy difficulties and hindrances early on through our constant feedback activities and of course, through the openness of everyone.
This year is brighter at Avaloq as we’re growing within UX design team and others as well.
See if there is a good fit?
I have learned a new term today in terms of light mode – dark mode in user interfaces: contrast polarity. Basically, a positive contrast polarity is a light text on a dark surface (light mode) — just like the physical black ink on white paper. Negative contrast polarity, on the other hand, is the reverse — dark text on a light surface (dark mode).
Now, where else can you use this term? In CSS class-naming, of course!
See the Pen
Contrast polarity (light – dark mode) by Brian Dys Sahagun (@briandys)
on CodePen.
Revolutions sometimes change the world to the better. Most often, however, it is better to evolve an existing design rather than throwing it away.
Sure, you might be able to do the mundane aspects of your job, but you’re better off hiring someone else to do it so you can concentrate on your more important value: thinking creatively and strategically about your product and company’s future.
Scott Belsky