Category: User Interface Design

  • How do I determine if a UI can be made more simple?

    Make everything as simple as possible, but not simpler.

    An aphorism attributed to Albert Einstein.

    But how could you determine if the UI you designed could (and should) be made optimally simpler — meaning can still be made more simple than the current without losing anything of value to the users (and while adding more value as well)?

    First, market data

    Given that the product is in the market already, gather insights on the usage of the product and the UI’s role in it.

    Are there complaints pertaining to a particular screen / page? Look deeper into those.

    (more…)
  • Do you consider a “cancel” button secondary or tertiary in UX? Can you think of reasons not to use it in a form? What are the best use cases for/against it?

    One thing’s for sure about the Cancel action in a form: it is a negative within the context of Proceed as the positive.

    Then again, in the context of what the user’s goal is, the positive and negative may be one or the other.

    For example, in a 5-step interaction to fully complete the user’s profile, of course, as the designer, the positive action for you is the Proceed until the 5 steps are completed.

    However, this depends on the user. Say user reached step 5 and a personal information is being asked and it’s not agreeable, then what could be a positive interaction for him/her?

    A Cancel or a Skip & Save?

    To keep it simple, design with the user’s best interest in mind.


    Originally published in Quora

  • Why do so many web pages require scrolling when the info could easily be displayed all at once? There are a number of pages I access daily that only need a click but I must scroll down to do it.

    There are many different kinds of interaction in an information environment like web pages.

    Clicking and scrolling are just two of them. And both have different mental models when accessing information.

    One limitation of any information environment is that there’s only a limited number of information that can be displayed all at once, at the same time. Besides, a user could focus only on a limited number of information at once.

    Clicking and scrolling could be combined, though, to optimize the interaction—meaning, the easier for the user to perceive and get to the information, the better.


    Originally published in Quora

  • Should buttons become lighter or darker when hovered over?

    What is the mental model of the user interface—or at least the UI buttons?

    The Feedback Aspect

    Just like with most physical buttons, if a user wants to press it, he or she touches it. The feedback comes from its look and feel (it looks like a button; it feels like it can be pressed by actually pressing it).

    With UI buttons, a user could get feedback from the following:

    • Visual Design
      • It looks like a button
      • It feels like it is clickable
    • Accessibility
      • It says that it is a button

    It Feels Like it Is Clickable

    With some techniques in Visual Design, a designer could reinforce the feeling that the button functions as expected.

    The Light Source

    Does the button budge up when hovered? Or does it budge down?

    If up, then the shade becomes lighter as it moves closer to the light source—which is naturally above us (in the real world). If down, then darker.

    The LED Light

    Does the button light up when hovered?

    If yes, then the shade becomes lighter—whether the light comes from the body of the button or simply around the button.


    You may combine those different techniques—but basically, those are the considerations why the shade of a button would be darker or lighter when hovered.

    Please note that for devices with pointing device, the mouse changing to a pointer is enough feedback for the button to feel like it is clickable.

    However, for touch devices, to feel like it is clickable, a user will actually press it.


    Originally published in Quora

  • Learnings and Reminders

    The minimum size of an Active Area (AA)

    Ideally, it is 48 x 48 pixels. However, there are elements that needs to be smaller in relation to other elements with it—with this consideration, we could go down until 32 x 32 pixels.

    The cohesion between two UI elements

    In order to show cohesion and relation between two UI elements, we could use proximity—place the element near each other. However, when there are more important considerations like if space won’t permit one element to be there, we could use motion to cue that those two elements belong together.

    Recency

    The elements in relation to the user’s “now”.

    Contextual

    Elements that are there only when you need it and also there when you thought you didn’t need it.

    Numbers 3 and 4 fall under Relevance.

    Outcomes Over Features

    The outcome most teams are aiming for is a change in behaviour. The outcome you want will depend on your business or organisation: it might be selling more dog food, getting people to sign up to a monthly donation to your charity, or opting for mediation over court in their separation. Source

    Shareability of Content

    When deciding the number of characters an item could have, consider thinking about it being in other platforms.

  • When should I use a single-column and multi-column timeline feed?

    What kind of content are you presenting?

    Take a look at Facebook feed and Pinterest feed.

    Facebook feed presents a variety of content—text, images, videos whose purpose are to update the users of current events and happenings in their friends’ lives.

    Pinterest feed, on the other hand, presents content heavy on images—eye candy if you may.

    So for timely content like news, it’s best to present it linearly (single–column) beginning from the most relevant and recent.

    For content meant to be browsed or scanned, it’s best to present it all at the same time (multi–column), of course also beginning from the most relevant to the user.

    Relevance is key.


    Originally published in Quora

  • Are tabs as a pattern good for mobile design? How do they affect an app’s usability?

    What kind of app are you working on?

    Let’s set two facets in this answer:

    1. Trend – are tabs being used in Android and iOS mobile apps?

      Yes, as evidenced in popular mobile apps (Quora, for example).

    2. Nature – can tabs function well in limited spaces?

      Yes, it is implemented in a single row which can also accommodate an overflow of tab items within a horizontal scrollable container or a sub–menu of overflown items.

    Tabs perfectly facilitate the navigability of a mobile app’s sections.


    Originally published in Quora

  • In UI design, where is the line between copying someone and getting inspiration?

    I could see this question in two aspects: the designer’s POV and the audience’s POV

    • The designer’s personal POV about replicating and modifying depends on her philosophy.
    • Is it OK to copy just to get it done? Is it OK to spend time to reinvent the wheel? What will the designer learn from it?
    • What will the designer’s audience think about the practice of copying visual designs? What will the audience feel about a familiar experience in the design?

    There are many different considerations when someone seems to have a similar UI design. I could see the thin transparent line all over the spectrum.


    Originally published in Quora

  • What topics (except the HTML, CSS & JS part) should I learn in order to become a skilled front-end web designer and a UI designer?

    Since you’ve already mastered the basic languages of web development (HTML, CSS, JS), you are now basically skilled as a Front-end Designer.

    Now, how to be a skilled UI Designer?

    • Learn how to interpret the Product Requirement Document
    • Learn how to translate the Task Flow Diagram into individual Wireframes and eventually into an Interaction Diagram
    • Learn how to transition the designs to the Visual Designer and Front-end Designer/Developer
    (more…)
  • What would be the best plan for changing a career path from a UI designer to a UI developer?

    Dive deep into front-end web development (HTML, CSS, and JS) and take it from there.

    Start by taking on personal projects wherein you will be the one to implement the front-end development aspect.

    Practice via personal projects.


    Originally published in Quora